﻿using System;
using UnityEngine;

namespace RootMotion.FinalIK
{
	// Token: 0x02000156 RID: 342
	[HelpURL("http://www.root-motion.com/finalikdox/html/page7.html")]
	[AddComponentMenu("Scripts/RootMotion.FinalIK/IK/Limb IK")]
	public class LimbIK : IK
	{
		// Token: 0x060005A1 RID: 1441 RVA: 0x00019213 File Offset: 0x00017613
		[ContextMenu("User Manual")]
		protected override void OpenUserManual()
		{
			Application.OpenURL("http://www.root-motion.com/finalikdox/html/page7.html");
		}

		// Token: 0x060005A2 RID: 1442 RVA: 0x0001921F File Offset: 0x0001761F
		[ContextMenu("Scrpt Reference")]
		protected override void OpenScriptReference()
		{
			Application.OpenURL("http://www.root-motion.com/finalikdox/html/class_root_motion_1_1_final_i_k_1_1_limb_i_k.html");
		}

		// Token: 0x060005A3 RID: 1443 RVA: 0x0001922B File Offset: 0x0001762B
		[ContextMenu("Support Group")]
		private void SupportGroup()
		{
			Application.OpenURL("https://groups.google.com/forum/#!forum/final-ik");
		}

		// Token: 0x060005A4 RID: 1444 RVA: 0x00019237 File Offset: 0x00017637
		[ContextMenu("Asset Store Thread")]
		private void ASThread()
		{
			Application.OpenURL("http://forum.unity3d.com/threads/final-ik-full-body-ik-aim-look-at-fabrik-ccd-ik-1-0-released.222685/");
		}

		// Token: 0x060005A5 RID: 1445 RVA: 0x00019243 File Offset: 0x00017643
		public override IKSolver GetIKSolver()
		{
			return this.solver;
		}

		// Token: 0x040002A4 RID: 676
		public IKSolverLimb solver = new IKSolverLimb();
	}
}
